{"id":7,"count":18,"description":"Aici, jurnalismul despre tehnologie porne\u0219te de la firul ierbii, adesea la propriu. Trotinetele electrice \u00eempart carosabilul cu ma\u0219inile, bicicli\u0219tii \u0219i pietonii, iar \u00eentrebarea c\u00e2t de sigure sunt ele cu adev\u0103rat \u00een trafic merit\u0103 mai mult dec\u00e2t o ridicare din umeri. Analiz\u0103m regulile, riscurile \u0219i obiceiurile care fac diferen\u021ba.<br><br>Petrecem timp \u0219i \u00een atelier, \u0219i \u00een camera serverelor. Imprimarea 3D bazat\u0103 pe laser schimb\u0103 discret modul \u00een care se produc piesele personalizate, iar ingineria mecanic\u0103 modern\u0103 g\u0103se\u0219te mereu noi metode de a \u00eembina precizia cu viteza. \u00cen spatele site-urilor pe care le citi\u021bi, arhitectura de g\u0103zduire influen\u021beaz\u0103 c\u00e2t de repede se \u00eencarc\u0103 o pagin\u0103 \u0219i cum se simte cu adev\u0103rat o poveste atunci c\u00e2nd ajunge la dumneavoastr\u0103.<br><br>Not all of it is hardware. Mobile games sit somewhere between calm and frustration, sold as a way to unwind but capable of doing the opposite. We're interested in that tension, and in the small design decisions that push a game one way or the other. The through line is people, not gadgets: what these tools ask of us, what they give back, and where the trade-offs sit.","link":"https:\/\/www.thesixtyone.com\/ro\/tehnologie\/","name":"Tehnologie","slug":"tehnologie","taxonomy":"category","parent":0,"meta":[],"_links":{"self":[{"href":"https:\/\/www.thesixtyone.com\/ro\/wp-json\/wp\/v2\/categories\/7","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.thesixtyone.com\/ro\/wp-json\/wp\/v2\/categories"}],"about":[{"href":"https:\/\/www.thesixtyone.com\/ro\/wp-json\/wp\/v2\/taxonomies\/category"}],"wp:post_type":[{"href":"https:\/\/www.thesixtyone.com\/ro\/wp-json\/wp\/v2\/posts?categories=7"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}